Coffee with Butterscotch Ep 3 : QUESTIONS THREAD

Keep up with the latest Bscotchappenings!
[EDIT by bscotchAdam: We've streamlined this questioning system. Go here to see, upvote, and ask questions for the podcast, and hit up this subforum to discuss the episodes. These question threads will now be LOCKED.]

Previous Episodes
The first, as a video, long ago.
Podcast #1
Podcast #2

We'll be heading out for the very first Butterscotch Retreat next week, where we'll be tackling the remaining unknowns of Crashlands and making plans for its release. Things have been quiet for the past two weeks, while we got ourselves completely immersed in development and all the excitement from our iOS launches decayed down to zero. Rest assured, we are still working our asses off!

We still have our list of unanswered questions, and you can add as many more questions here as you like! And REMEMBER, this podcast is for you, our lovely community, so express your opinions!

To help guide your questions, it seems our podcast structure has become the following (feel free to opine about this structure!):

1. Studio/personal updates. Good for questions related to our lives and plans, and what we are working towards for the future of our studio. If you are curious about game/player stats via BscotchID, this is also where we would share those.

2. Development update. Right now, this is all about Crashlands. Where we are, some in-depth discussion of particular systems or problems, and so on. Probably this is what most of you care about ;). This podcast is for you, so use your questions to steer our focus!

3. Games we're playing. We spend a lot less time gaming than you might think, but we're trying to get back into it because we need to for research purposes. So in this section we'll dive into one or two games we tried out recently. Since we'll be on retreat next week, we'll likely be playing the crap out of a whole slew of games. If there are games you think we should play and want to hear us talk about, suggest them!

4. Questions from the community. The previous podcasts kept this as a pretty distinct section, but ideally we'd we've your questions into the fabric of the previous sections. On top of the stuff above, you can ask us about anything you want (though try to keep it related to us, our studio, and gaming, since that's what we're all here for). It can be about game dev, the BscotchID community, about how we work, about our opinions on things, why we're doing things the way we are, YOU NAME IT. Critique or a praise, curiosity or exasperation, YOU DECIDE.

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Posts: 1722
Location: Dallas, TX USA

I remember reading a post a while back about how you guys would monetize Crashlands by selling recipe packs (one of which containing all recipes which will also include any future recipes you guys make) and the option of watching an ad for a single recipe of the user's choosing. Are you guys still going to do something like that, or is the butter up system (which came around after the post I'm referencing) just going to do something like Flop Rocket, where users get the basic stuff for free and everything else after buttering up?

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Posts: 55

We'll have a detailed blog post on this topic later, and may talk about it in the podcast, but I figured it was worth just letting you all know what structure monetization will take. In short, Crashlands will be a paid game.

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Posts: 1722
Location: Dallas, TX USA

So something like you buy it for $19.95 and that's it? Like other Pc games? Sounds reasonable.

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Posts: 465
Location: Brno, Czech Republic

You said a bunch of times that you're not the biggest fans of most mobile games. Are there any (besides your own) that you really like?

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Posts: 340

Rather personal question but I was wondering: could we hear the voices of your loving support (aka wifes)? Or at least may you talk about their existence?
(not their life or whatever, it's private)
If you need a reason, this could be a nice way to remind people that you are not alone and you would probably not be able to make your games without them :)
This also gets into the "racism-sexism-stupidity-free" world of Butterscotch, in a way.

More generally, I don't think it has been asked this way: how do you organize your work (precise planning, an amount of work to get done...)?
I more or less already have these answers but it may be nice for others to know :)

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Posts: 1831
Location: Bordeaux, France

Good questions! Keep them coming!

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Posts: 1371
Location: St. Louis, Missouri, USA

Another one:
You already talked about (somewhere) releasing books from your experience. What is the first book you would do? (a precise subject or a global book?)

And to BscotchAdam: What about The Talos Principle?

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Posts: 1831
Location: Bordeaux, France

Since this is Coffee With BS, how do you take your coffee? Have you ever had an Orange Mocha Frappuccino? Is a Frappuccino even considered coffee?

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Posts: 103
Location: Cedar Rapids, Iowa

Good question. IS IT?

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Posts: 1371
Location: St. Louis, Missouri, USA

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