21 Apr 2015 01:46
All right, boys and girls. I did a little research and here's what I found (chronologically):
Construct2
With Construct2 you can make games within 2 hours even if you're totally newbie.
+ Really simple and user friendly GUI
+ Great manuals
+ Great community
+ Great free trial version
+ No coding required
- Not sure if you can code here
- Not that flexible like Game Maker or GDevelop
GDevelop
+ Totally free (Open Source)
+ More flexible than Construct2
+ Great but really small community (I've meet only two superusers)
+ No coding required
- Not sure if you can code here
- Really buggy (it crashes with absolutely no reason)
- Poor quality (weird things happened in my simple game with only two sprites, about 20 instances, and only few actions)
- Poor documentation
- GUI could be much simpler
Unity
I've had a few approaches to Unity, but it's too advanced for me...
LOVE 2D
Coding only, but you can make your game in only few lines of code! Really!
+ Totally free (Open Source)
+ Really easy to learn language
- Coding only
- Poor documentation (404 errors in wiki)
- You can build your games only for Windows, Linux and MAC OS
- Looks like it's abandoned project
Game Salad
Installed, opened, closed, uninstalled. It wasn't a love at the first sight.
Game Maker
The greatest game making engine I've ever met!
+ Great fusion of coding and drag'n drop programming
+ Great manuals
+ Great free trial version (however you can build games only for Windows)
- Ekhm.... a little expensive (it's totally worth the price but it's still a lot if you're only a games enthusiast)
Corona SDK
I can't say much about it, but it looks very promising. The only thing is that you have to learn to code. And this is what I want to focus on now.
+ Totally Free (if you don't need native APIs)
+ Great documentation
- Coding only (there is a GUI but only for MAC users)