My Ludum Dare game

Talk about anything and everything game dev-related here!
SUP GANG! I threw together a game for Ludum Dare this weekend. I wasn't too into the theme ("CONNECTED WORLDS"), so I didn't really get going on it until Saturday evening, but it turned out to be pretty rad. Once I tweaked the control scheme to make it super frustrating to play, I starting have a really good time with it. Turned out to be a puzzle platformer in which you control two dudes at once, and where the two guys can never touch the same thing. Check it out!
BEAR IN MIND that I did all the art for this, so it's not going to look much like a Butterscotch game. Still... WHATEVER!
Ludum Dare game page link
Title Screen:
Image

Image

User avatar
 
Posts: 1371
Location: St. Louis, Missouri, USA

I got the hang of the controls after 10 minutes or so, got to I BELIEVE the 3/4ths mark but then had to run to a meeting. The slipperiness of the tiles was what did me in most often, but it's pretty damn impressive for being put together in ... what, 10 hours? I MEAN SERIOUSLY SETH WHAT IN THE CRAP IS THIS BLACK MAGIC.

User avatar
 
Posts: 329

Yeah man, you gotta take 'er easy on those SLIPPYTILES!

User avatar
 
Posts: 1371
Location: St. Louis, Missouri, USA

Arghhhh this game is tough! I like the control scheme with the jumps swapped. Clever, and EVIL. The art isn't not too shabby, I didn't know you did any.

User avatar
 
Posts: 55

Indeed! I do a bit of MOST THINGS!

User avatar
 
Posts: 1371
Location: St. Louis, Missouri, USA


Return to Game Dev

Who is online

Users browsing this forum: No registered users and 1 guest