How to give good game dev feedback

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@MeaKitty? Exactly! We frequently find ourselves saying "this is too easy..." before taking a step back to remember that we made it, have playested the crap out of it, and therefore have a super-skewed perspective on how difficult it should be.

We collected a ton of data on creature fights, since those are the hardest to balance. Haven't looked it it yet, but we hope that the data will point us in the right direction for balance.

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I have a question how do I enable dev versions if i use android there is no option to click on given object "god mode" is only version on desktop with keyboard or pad.

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