Community DREAM Wishlist [Crashlands]

Talk about Crashlands with your fellow players here! NOT for advice and help.
A way to redo bosses. I dont know what they would drop because you cant get schematics twice but it wwould feel good to fight that one boss who killed you so many times, with a megagong

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Posts: 41
Location: Albuquerque new mexico

A skill tree for flux.
Killing enemies gets you exp to level up and each level up gets you a skill point that you can use to upgrade fluxs stats.

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Posts: 2

A way to summon items. Maybe after beating the game you could unlock so you can do things like a megagong only challenge with no trinkets, gadgets, or armor!

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Posts: 41
Location: Albuquerque new mexico

I purchased this game on mobile a few weeks back, and have really been enjoying it. I'll just get straight to the point though: This game is just begging for touch joystick control. There is nothing more frustrating than fighting a boss (or even strong normal mob), and getting killed because when you were trying to move, you touched your pet, a gathering node, or Juicebox, so your character just stands there in the red waiting for death. The joystick could easily fit into the UI. I feel the player experience would be greatly improved, and that it is well worth it to implement. Obviously you still click to gather and interact and attack, but movement would be SO much better with a joystick.

Another thing I just remembered - I would like the ability to access the crafting station menus from anywhere in the game, for tracking purposes only. You would still go back to the station to craft, but you could change your tracker while out in the world.

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Posts: 2

@Choppermad I merged with that subject, mostly due to the first part of my reply (the second suggestion is a suggestion)

As for joystick, you can just click and drag to guide Flux where you want to ;)

As for the second suggestion, a lot of more or less similar requests have been made. Not sure it will ever happen BUT you can "just" carry one of each crafting station with you :)

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Posts: 1830
Location: Bordeaux, France

I know you can click and drag, it's just that it doesn't work well that way on mobile. I would like the option for a dedicated stick in the corner so that I can make him go any direction from that one spot. Crossing the screen with my hand isn't good gameplay for me. I understand people won't agree, but the current system just doesn't work for me.

The crafting table thing is a good workaround; kinda clunky though.

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Posts: 2

A way to summon tier 2 enemies for their essence (for elixers)?

Perhaps a more challenging approach would be to domesticate 2 of a given creature, embiggen them both to powerful and they would spawn a separate creature (after a given amount of time, like plant farming) which could be fought and defeated for the essence.

The idea would be to farm tier 2 enemies to some extent to avoid having to run around to find them all the time in order to craft more elixers.

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Posts: 5

The ability to get rid of fishing spots and resources (those glotus things)

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Posts: 2
Location: my home

Re-fight bosses
The ability to encounter an structure by exploring that doesn't need a quest to be activated and you can interact with it just by finding it.

Edit: Will the creator be only for you,local,or you can play other player's campaign?
Last edited by Ulnarevern on 21 Aug 2017 10:41, edited 1 time in total.
Reason: Please avoid double posting, and edit your previous message instead ;)

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Posts: 26

The Creator will have social features, so you'll be able to play other player's campaigns :)

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Posts: 1830
Location: Bordeaux, France

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