Quadropus Rampage v2.0 Early Access

Be a quadropus. Go on a rampage. And then talk about said rampage in this forum!
YOU GOT THIS

User avatar
 
Posts: 1722
Location: Dallas, TX USA

Well got him :) died pretty soon afterwards though. Those boss monsters down there really are a pain in the ...

User avatar
 
Posts: 340

I did a search about QR on Pc, but it seems there is no link for it (or I'm just bad at google-ing). On your site there is info that I can get it for $5 but on the next page are available only Android&iOS versions.

User avatar
 
Posts: 465
Location: Brno, Czech Republic

We'll be coming back to PC with QR after Crashlands. We pulled it from PC because of distribution problems, mainly that sitting players about updates was impossible. We know what we want to so to get it back up, bit Crashlands has priority. Can you send me the link to the page you found it listed for $5?

User avatar
 
Posts: 1722
Location: Dallas, TX USA

Do you know what distribution system you'll use or is it still in the stars?

User avatar
 
Posts: 465
Location: Brno, Czech Republic

We know it'll be one or both of two possibilities. First, we'll be looking into putting it on Steam contingent on how well that works out for Crashlands. Second, we'll be looking into setting up our own storefront since BscotchID fixes a lot of problems otherwise solved by the big distribution platforms (like alerting players to game updates).

With our own store we'll have tons of flexibility on how players buy our games, since right now we're limited by our agreements with the big distributors (e.g. we can't sell a game on Google Play and let people access it on iTunes without buying it there too). The major caveat there is that exposure for hosting our own store is REALLY. LOW. Meaning it won't be worth the R&D investment to get working until people are aware of our studio just as much as our games. Hence the massive branding effort with BscotchID!

User avatar
 
Posts: 1722
Location: Dallas, TX USA

I know Im late to this discussion. If you do offer on steam, please find an alternative as well. Im having a problem with Steam that I cant resolve, and I am really hesitant to purchase more games through that venue. I bought a game, and it no longer works, and it was a huge hassle to report it to support and they still have not gotten back to me. for five bucks, I gave up on it. I've had very good results with GOG and the Humble Store because you don't need their program to run the games.

User avatar
 
Posts: 11

We will definitely look into other options. It's one of those unfortunate positions to be in, though, where every additional platform adds development and maintenance time. So in order to keep making games (instead of forever dealing with old ones) we have to choose the fewest and broadest-reaching distribution platforms.

Of course a lot of it depends on just how complex the process of setting up and updating games is on those platforms. When it's easy (like on Google Play) it isn't much of a hassle. When it's hard (like iOS and probably Steam) it's a major investment of our time.

So we'll see!

User avatar
 
Posts: 1722
Location: Dallas, TX USA

@Alphakat The problem with GoG is that it's supposed to be DRM-free games, so it may cause a problem. The Bcotch games are more or less DRM-free BUT the BscotchID could be considered as a DRM or equivalent.

Appart from that, GoG have a pretty wide distribution range (probably still less than Steam) and you have your game on the front page when you release it, so it may be better than Steam at launch (I don't know 'cause I use Steam the less I can, but I don't see banners and stuff for just released indie games).
I believe they try to keep stuff simple to open themselves to small, indie devs. Since I'm on GoG I've seen a few games that I would never have heard of otherwise. When Steam makes some advertising (aka News that show on launch) it's mostly for big games eveeryone has heard of OR big sales on small games.
Since GoG is from the guys behind CD-Projeckt, I kinda believe and hope they're not complete assholes. You still have the same sales as for Steam though.

I don't know why but something bugs me with Humble Bundle. They're mostly an intermediary between buyers and Steam (a lot of keys you can buy are for steam). So they could be useful if you get on Steam (this would offer more or less the same visibility as GoG I guess) but else... I wouldn't bet on it.

User avatar
 
Posts: 1831
Location: Bordeaux, France

Fair points. I'll look at GoG closely.

Humble Bundles are the equivalent of free to play, because the sell value per player per game is TINY. Indies consider the main values to be exposure and to getting a chunk of cash, but it seems short sighted to me from a studio standpoint.

User avatar
 
Posts: 1722
Location: Dallas, TX USA

PreviousNext

Return to Quadropus Rampage

Who is online

Users browsing this forum: No registered users and 1 guest

cron