08 Sep 2016 20:53
Well, don't expect something too big though ^^
Actually, Crashlands is Sam's dream "last game I make before I die" (google that for more info) and the bros went quite overboard with it. It's the work of more than two years, nearly three if you count post launch. It was a huge scale.
The bros already talked about willing to get back to smaller scale projects (shorter dev time), around 3-6 months if my memory does not fail me.
HOWEVER. Since there is Bscotch 2.0 AND Crashlands out, they will get something incredible out of the dev time. I mean, seeing how fast Seth can now code stuff, how Adam managed to create the Creator and how Sam can design stuff in a short amount of stuff (faster than before), if you add Shi, Carol and Andy it'll give something big (even though they might not work on the next game, they will do some important work that will let the bros concentrate on it, or at least that's how I understood what was planned with Bscotch 2.0)
But I think:
- Don't expect to see Earth (since we have Polariis and Quadropi it seems rather safe to assume we'll stay on Woanope).
- Flux is likely to make an apparition or to be at least a reference in the game (like Lord Hardik is in Quadropus Rampage)
- The game, if Bscotch-juice filled will probably play differently from Crashlands since it'll be a rather different gameplay from the chunks of data they let out. It will be a design masterpiece, just different from Crashlands (but in the same universe).
And yes Bscotch, I have high expectations, because you never failed to deliver, and I'm confident it won't change.