Narwhal Online Bugs & Suggestions

It doesn't have anything to do with brunch.
And the voice I made for that dooder has to get used! Sounds like he's chanting and taking a dump at the same time. Think I got a hemmaroid just making that sound.

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That's the best way to get a hemorrhoid, if I may be frank.

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Location: St. Louis, Missouri, USA

I think something interesting you could include would be a plot line that is unlocked as you go through the levels. It would be a good way to keep people coming back to help the community progress through a campaign.

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That's in the plan, too! It'll be similar to how we did Quadropus Rampage... The story will progress as you go deeper and deeper.

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Posts: 1371
Location: St. Louis, Missouri, USA

ooooooh! stories. i like stories. i wonder if Sciants need that as well.

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Location: STL

I think that you should increase the amount of time before you are attacked once you enter a new room because usually, before I know it, I have about 4 or 5 hideous balls of green slime flying towards me. This can be extremely hard to avoid especially if it comes from a larger range of directions. Maybe about two seconds should be enough to escape into a slime free area and smack their asses! Iv got an idea for another creature tho! you could have a creature which inflicts damage within a certain range. This could mean that it would be harder to stay in a corner cuz of the wide range. Maybe it's some thing which shoots bombs at you. Or a massive slime which explodes. ;). Iv just had another idea, maybe it can rush at you at fast speeds and the sit next to you and explode like a kamikaze.

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[url=/profile/92/B3A5T]B3A5T[/url] said:

I think that you should increase the amount of time before you are attacked once you enter a new room because usually, before I know it, I have about 4 or 5 hideous balls of green slime flying towards me. This can be extremely hard to avoid especially if it comes from a larger range of directions. Maybe about two seconds should be enough to escape into a slime free area and smack their asses! Iv got an idea for another creature tho! you could have a creature which inflicts damage within a certain range. This could mean that it would be harder to stay in a corner cuz of the wide range. Maybe it's some thing which shoots bombs at you. Or a massive slime which explodes. ;)




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They have said that these issues have been addressed. We have all gotten irratated at some point with this issue :)

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[url=/profile/92/B3A5T]B3A5T[/url] said:

I think that you should increase the amount of time before you are attacked once you enter a new room because usually, before I know it, I have about 4 or 5 hideous balls of green slime flying towards me. This can be extremely hard to avoid especially if it comes from a larger range of directions. Maybe about two seconds should be enough to escape into a slime free area and smack their asses! Iv got an idea for another creature tho! you could have a creature which inflicts damage within a certain range. This could mean that it would be harder to stay in a corner cuz of the wide range. Maybe it's some thing which shoots bombs at you. Or a massive slime which explodes. ;)


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Sounds awesome! We'll look into doing something like that. :D

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Posts: 1371
Location: St. Louis, Missouri, USA

Iv just had another idea, maybe you can have a giant slime thingy rush at you at fast speeds and then sit next to you and explode like a kamikaze.

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Posts: 36

As long as as these proposed creatures make disgusting farty squishy noises I wholeheartedly agree.

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Posts: 55

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