[Open] Trinket bonuses not stacking

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I'm noticing my stats aren't reflecting what I have equipped. Everything from armor only all seems to add up, but the stats I have on my trinkets don't seem to play nice with themselves or my armor.

I currently have these items equipped:

Trinkets:
Beakler (10% poison chance)
Glorb (5% poison chance, 5% poison resist)

Chest:
Satisyfying Squest of Transfusions (16.65% poison resist)

On my stats screen for these I'm showing:

Poison Resist: 16.65%
Poison Chance: 10%

So best I can tell the chance from both trinkets aren't stacking together and the resist from the Glorb isn't stacking with the armor.

Hope this helps.

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Posts: 5

Looks like the Glorb isn't being counted. Fixing! Thanks for the report!

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Posts: 1371
Location: St. Louis, Missouri, USA

Just a follow up. I crafted some new parts and shuffled my trinkets around in there slots, and now I seem to be getting the bonuses from both trinkets, stacking with my (new) armor, which also has some poison resist.

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Posts: 5

Odd! I attempted to replicate your bug but couldn't. Wonder if the stats just weren't being displayed properly?

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Posts: 1371
Location: St. Louis, Missouri, USA

Seems like it. I tried shifting items around again to get back where it was when I saw it but no dice.

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Posts: 5

I've noticed that trinkets that auto-equip after you craft them don't apply their effects unless you un-equip and re-equip them. You guys might have just forgotten that part of the auto-equip code.

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Posts: 55


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