Awhile ago, I had a pretty awesome piece of armour with a ridiculously high thorns level. In the final boss fight with Hewgodooko, both my health and his were at critical levels when he stomped me. Unfortunately, when I died (

), so did Hewgodooko (

), something the game didn't like at all. It crashed, and after a bit of wrangling I managed to get it running again. I quickly stocked up again and defeated Hewgodooko, but it was annoying to have the game crash the first time. This doesn't really seem like a bug to me, more like a design flaw, maybe the devs could look into it?